Mark Zuckerberg Takes Off: The Meta Application To Work And Live In The Metaverse Is Increasingly Widespread

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Meta, the parent company of Facebook, expands its Horizon Worlds Metaverse app to Spain and France.

 

It was launched last year in the United States and Canada and then in the United Kingdom for users over the age of 18, as of February this year it already had over 300,000 monthly users. Now Mark is once again expanding the race to the Metaverse.

 

The app is available for free for Oculus Quest and Rift, HTC Vive, Valve Index, Windows Mixed Reality and augmented reality devices. Not only Facebook, but also Google is focusing on the metaverse with Project Glass and its Spatial augmented reality app.

 

According to a recent Gartner study, by 2025 20% of the world’s population will be involved in augmented and virtual reality worlds.

 

This means there will be 2 billion people who regularly use AR/VR to work, play, and live in the metaverse.

 

HORIZON WORLDS

 

It is the platform on which Meta is building the foundations of its Metaverse.

 

The announcement of the launch of the platform in Spain and France came from Mark Zuckerberg’s Facebook profile with a photo of his avatar:

 

“I hope to see people explore and build an immersive world and to bring this novelty to more countries,” he wrote number one on Facebook.

 

Last April, the company said it is working on a web version of Horizon World, to allow people to experience virtual worlds without owning a virtual reality headset; it has also added security features.

 

In 2018, Zuckerberg stated that Facebook aimed to make Horizon World “a new social eco-incentive on the same scale as what we have today with Facebook.”

 

Meta’s vision is to allow people to make whatever they can imagine in a virtual world, from creating arts and design to learning new skills and developing new businesses.

 

Zuckerberg also said the Horizon platform will be open source, so anyone can build their own virtual world.

 

“We don’t want to limit ourselves to building a single world, but we aim to create an ecosystem of worlds that can interact with each other,” he said during the F8 2019 conference.

 

So far Meta has raised over $100 million from its investors, including Peter Thiel, Marc Andreessen, Reid Hoffman, and Salesforce Ventures.

 

Facebook’s parent company isn’t the only one investing in the Metaverse. Google and Microsoft have also invested in industry start-ups, such as Magic Leap and Igloo Vision.

 

Another company building its own metaverse is High Fidelity, founded by Philip Rosedale, the former CEO of Linden Lab, the company that developed Second Life.

 

High Fidelity aims to create an ecosystem of virtual worlds where people can socialize, play, and work.

 

THEREFORE MORE USERS (IN EUROPE) PER META: EXPANSION

The Meta Application

With the expansion in Spain and France, Meta aims to expand its user base in Europe.

 

Meta is one of the largest realities in the field of RA/VR with over 1000 employees and offices in San Mateo, Los Angeles, Toronto, Seattle, Boulder, London, and Geneva.

 

In 2018, it raised $100 million from its investors including Peter Thiel (co-founder of PayPal), Marc Andreessen (co-founder of Netscape), Reid Hoffman (co-founder of LinkedIn) and Salesforce Ventures.

 

The metaverse is a concept that has its roots in the science fiction of the 1960s, but with the advent of virtual reality and augmented reality it is becoming an increasing reality.

 

Virtual worlds are rapidly evolving, and platforms like Meta’s Horizon World allow people to explore, create, and build immersive worlds in which to socialize, work, and play.

 

By expanding into Europe, Meta aims to expand its user base and bring its technology to more and more people.

 

THE SPECIAL FEATURES OF META’S METAVERSE: PRESENCE, CAMBRIA, AND NAZARE

 

Meta has developed a technology that allows people to move, interact, and manipulate objects naturally within virtual worlds.

 

The technology is called “presence” and is based on the registration of the movements of the human body in relation to the surrounding space.

 

With the “presence” technology, users can move freely in space and interact with other avatars and objects in a natural way.

 

Furthermore, Meta has developed two new products: Cambria and Nazare.

 

Cambria is an application that allows users to create custom avatars for virtual worlds.

 

Nazare is an open source graphics engine that allows developers to build realistic and immersive virtual worlds.

 

Meta is investing heavily in the development of the metaverse and the technology needed to make it a reality.

 

PRIVACY AND SECURITY IN THE META

 

One of the main concerns regarding the metaverse is privacy and security.

 

Meta is working closely with security experts to ensure their virtual worlds are private and secure.

 

Meta provides users with a series of tools to control their privacy within the platform.

 

Users can decide who can see and interact with them, and they can also decide to make their virtual worlds public or private.

 

Meta is investing heavily in privacy and security to ensure that their virtual worlds are a safe and secure environment.

 

CONCLUSION

The Meta Application

Investing in Meta could be an excellent time also considering that the stock has fallen a lot in the last weeks.

 

This is obviously not a suggestion, because everyone has to manage their money independently.

 

Mine considerations are only dispassionate.

 

But today, considering investing savings in companies that are being structured in the virtual world or in related cryptocurrencies is something to take into consideration.

 

The choice is always personal.

 

I can only suggest that you keep an eye on Meta and its evolutions, also because I don’t think this is the last article I will write on the subject.

 

This section will focus on all the news on the Metaverse, trying to keep you updated on this topic that will revolutionize ours at least in the next 3 decades.


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